// JavaScript Document
$(document).ready(

function() {


    $("#tabs").tabs();

    //Set Default State of each portfolio piece
    $(".paging").show();
    $(".paging a:first").addClass("active");

    //Get size of images, how many there are, then determin the size of the image reel.
    var imageWidth = $(".window").width();
    var imageSum = $(".image_reel img").size();
    var imageReelWidth = imageWidth * imageSum;

    //Adjust the image reel to its new size
    $(".image_reel").css({ 'width': imageReelWidth });

    //Paging + Slider Function
    rotate = function() {
        var triggerID = $active.attr("rel") - 1; //Get number of times to slide
        var image_reelPosition = triggerID * imageWidth; //Determines the distance the image reel needs to slide

        $(".paging a").removeClass('pallo? active'); //Remove all active class
        $active.addClass('active pallo' + (triggerID+1)); //Add active class (the $active is declared in the rotateSwitch function)

        //$(".desc").stop(true, true).slideUp('slow');

        //$(".desc").eq($('.paging a.active').attr("rel") - 1).slideDown("slow");

        //Slider Animation
        $(".image_reel").animate({
            left: -image_reelPosition
        }, 400);


    };

    //Rotation + Timing Event
    rotateSwitch = function() {
        $(".desc").eq($('.paging a.active').attr("rel") - 1).slideDown("slow");
        play = setInterval(function() { //Set timer - this will repeat itself every 3 seconds
            $active = $('.paging a.active').next();

            if ($active.length === 0) { //If paging reaches the end...
                $active = $('.paging a:first'); //go back to first
            }
            rotate(); //Trigger the paging and slider function
        }, 8000); //Timer speed in milliseconds (3 seconds)	

    };

    rotateSwitch(); //Run function on launch

    //On Click
    $(".paging a").click(function() {
        $active = $(this); //Activate the clicked paging
        //Reset Timer
        clearInterval(play); //Stop the rotation
        rotate(); //Trigger rotation immediately
        rotateSwitch(); // Resume rotation
        return false; //Prevent browser jump to link anchor
    });

});

